Full Tools Developer:
Frontier Developments plc


  • 1st March 2020 - Present:Promoted to Full Tools Programmer.
  • 2nd February 2019:Started as Graduate Tools Programmer.

Accomplishments and Responsibilities at Frontier:

  • Rewrote the level design tool used by Elite Dangerous to improve its overall performance and extensibility. Also reformed the workflow on the project by implementing a prefab system in it, which supports nesting and overriding of the properties on all the game objects and their components.
  • Responsible for extending and maintaining the tool chain used by localisation across all projects.
  • ...